-- HL:2 {CS:S} Server Rate Guide --
setari optime in functie de banda de net si tickrate
testate de altzi
Cod:
33 tickrate server
// bandwidth rates/settings
sv_minrate 13000
sv_maxrate 20000
sv_minupdaterate 22
sv_maxupdaterate 34
sv_mincmdrate 22
sv_maxcmdrate 34
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
Cod:
66 tickrate server
// bandwidth rates/settings
sv_minrate 13000
sv_maxrate 20000
sv_minupdaterate 33
sv_maxupdaterate 67
sv_mincmdrate 33
sv_maxcmdrate 67
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
Cod:
100 tickrate server
// bandwidth rates/settings
sv_minrate 20000
sv_maxrate 30000
sv_minupdaterate 66
sv_maxupdaterate 101
sv_mincmdrate 66
sv_maxcmdrate 101
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
Cod:
"sv_minrate" = "13000" ( def. "3500" )
- Min bandwidth rate allowed on server, 0 == unlimited
"sv_maxrate" = "30000" ( def. "0" )
- Max bandwidth rate allowed on server, 0 == unlimited
"sv_minupdaterate" = "33" ( def. "10" )
- Minimum updates per second that the server will allow
"sv_maxupdaterate" = "67" ( def. "60" )
- Maximum updates per second that the server will allow
"sv_mincmdrate" = "33" ( def. "0" )
- This sets the minimum value for cl_cmdrate. 0 == unlimited.
"sv_maxcmdrate" = "67" ( def. "40" )
- (If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
"sv_client_cmdrate_difference" = "1" ( def. "20" )
- cl_cmdrate is moved to within sv_client_cmdrate_difference units of cl_updaterate before it is clamped between sv_mincmdrate and sv_maxcmdrate.
"sv_client_predict" = "1" ( def. "-1" )
- This can be used to force the value of cl_predict for connected clients (only while they are connected).
-1 = let clients set cl_predict to anything
0 = force cl_predict to 0
1 = force cl_predict to 1
"sv_client_interpolate" = "1" ( def. "-1" )
- This can be used to force the value of cl_interpolate for connected clients (only while they are connected).
-1 = let clients set cl_interpolate to anything
0 = force cl_interpolate to 0
1 = force cl_interpolate to 1
"sv_client_min_interp_ratio" = "1"
- This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected).
-1 = let clients set cl_interp_ratio to anything
any other value = set minimum value for cl_interp_ratio
"sv_client_max_interp_ratio" = "1" ( def. "2" )
- This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected). If sv_client_min_interp_ratio is -1, then this cvar has no effect.
Cod:
sv_maxrate
se calculeaza in functie de upload si numarul de jucatori
upload bandwidth in kilobits per second / 8 * 1000 / player number = the theoretical maximum sv_maxrate you can run your server at[/code]
detali aici -->>> http://whisper.ausgamers.com/wiki/index.php/Tickrate
Cod:
sv_unlag 1
enables the lag compensation
sv_maxunlag 0.5 The netcode will compensate for 500ms. (default)
daca crezi ca ai lag pe server maresti sv_maxunlag
sv_maxunlag 1 sau sv_maxunlag 1.5 dar precizia loviturilor va mai scade un pic
la mine cu tick 66 setarile astea mi sau parut cele mai bune
// bandwidth rates/settings
sv_unlag "1"
sv_maxunlag "0.3"
sv_maxrate "20000"
sv_minrate "15000"
sv_client_predict "1"
sv_client_interpolate "1"
sv_client_min_interp_ratio "0.01"
sv_client_max_interp_ratio "1"
sv_minupdaterate "33"
sv_maxupdaterate "66"
sv_maxcmdrate "66"
sv_mincmdrate "33"
sv_client_cmdrate_difference "1"
sv_forcepreload "1
setari optime in functie de banda de net si tickrate
testate de altzi
Cod:
33 tickrate server
// bandwidth rates/settings
sv_minrate 13000
sv_maxrate 20000
sv_minupdaterate 22
sv_maxupdaterate 34
sv_mincmdrate 22
sv_maxcmdrate 34
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
Cod:
66 tickrate server
// bandwidth rates/settings
sv_minrate 13000
sv_maxrate 20000
sv_minupdaterate 33
sv_maxupdaterate 67
sv_mincmdrate 33
sv_maxcmdrate 67
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
Cod:
100 tickrate server
// bandwidth rates/settings
sv_minrate 20000
sv_maxrate 30000
sv_minupdaterate 66
sv_maxupdaterate 101
sv_mincmdrate 66
sv_maxcmdrate 101
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
Cod:
"sv_minrate" = "13000" ( def. "3500" )
- Min bandwidth rate allowed on server, 0 == unlimited
"sv_maxrate" = "30000" ( def. "0" )
- Max bandwidth rate allowed on server, 0 == unlimited
"sv_minupdaterate" = "33" ( def. "10" )
- Minimum updates per second that the server will allow
"sv_maxupdaterate" = "67" ( def. "60" )
- Maximum updates per second that the server will allow
"sv_mincmdrate" = "33" ( def. "0" )
- This sets the minimum value for cl_cmdrate. 0 == unlimited.
"sv_maxcmdrate" = "67" ( def. "40" )
- (If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
"sv_client_cmdrate_difference" = "1" ( def. "20" )
- cl_cmdrate is moved to within sv_client_cmdrate_difference units of cl_updaterate before it is clamped between sv_mincmdrate and sv_maxcmdrate.
"sv_client_predict" = "1" ( def. "-1" )
- This can be used to force the value of cl_predict for connected clients (only while they are connected).
-1 = let clients set cl_predict to anything
0 = force cl_predict to 0
1 = force cl_predict to 1
"sv_client_interpolate" = "1" ( def. "-1" )
- This can be used to force the value of cl_interpolate for connected clients (only while they are connected).
-1 = let clients set cl_interpolate to anything
0 = force cl_interpolate to 0
1 = force cl_interpolate to 1
"sv_client_min_interp_ratio" = "1"
- This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected).
-1 = let clients set cl_interp_ratio to anything
any other value = set minimum value for cl_interp_ratio
"sv_client_max_interp_ratio" = "1" ( def. "2" )
- This can be used to limit the value of cl_interp_ratio for connected clients (only while they are connected). If sv_client_min_interp_ratio is -1, then this cvar has no effect.
Cod:
sv_maxrate
se calculeaza in functie de upload si numarul de jucatori
upload bandwidth in kilobits per second / 8 * 1000 / player number = the theoretical maximum sv_maxrate you can run your server at[/code]
detali aici -->>> http://whisper.ausgamers.com/wiki/index.php/Tickrate
Cod:
sv_unlag 1
enables the lag compensation
sv_maxunlag 0.5 The netcode will compensate for 500ms. (default)
daca crezi ca ai lag pe server maresti sv_maxunlag
sv_maxunlag 1 sau sv_maxunlag 1.5 dar precizia loviturilor va mai scade un pic
la mine cu tick 66 setarile astea mi sau parut cele mai bune
// bandwidth rates/settings
sv_unlag "1"
sv_maxunlag "0.3"
sv_maxrate "20000"
sv_minrate "15000"
sv_client_predict "1"
sv_client_interpolate "1"
sv_client_min_interp_ratio "0.01"
sv_client_max_interp_ratio "1"
sv_minupdaterate "33"
sv_maxupdaterate "66"
sv_maxcmdrate "66"
sv_mincmdrate "33"
sv_client_cmdrate_difference "1"
sv_forcepreload "1